AI Insights · Timothy · April 2023
Top 5 Co-op Games Performance on Unified Platform in Netherlands Q1 2023
Discover the performance trends of the top 5 co-op games in the Netherlands for Q1 2023, with insights on downloads, revenue, and active users.
In the first quarter of 2023, the top 5 co-op games in the Netherlands showed varied performance across downloads, revenue, and active users. Here’s a breakdown of their trends, as reported by Sensor Tower.
MONOPOLY GO! from Scopely, Inc. saw a notable increase in weekly revenue, starting at approximately $8.6K at the end of December and peaking at around $66.7K in the week of March 20. Weekly downloads peaked at 81.9K in early February before stabilizing around 24K by the end of March. The game also experienced a surge in weekly active users, reaching a high of 115.7K in late February.
Roblox by Roblox Corporation maintained strong weekly revenue throughout the quarter, starting at $200K and ending at around $109K. Weekly downloads fluctuated, peaking at 26.5K in late December and then settling around 15.2K by the end of March. The game consistently retained a high number of active users, averaging around 900K throughout the quarter.
Township by Playrix saw its weekly revenue peak at $83.9K in early January, before experiencing some fluctuations and ending the quarter at approximately $75.9K. Weekly downloads saw a decline over the quarter, dropping from 11.7K at the end of December to around 4.8K by the end of March. Despite this, the game maintained a steady number of active users, averaging around 80K.
Paper.io 2 by Voodoo displayed modest weekly revenue, peaking at $154 in the first week of January and ending the quarter at around $75. Weekly downloads started at 9.3K in late December and saw a gradual decline to 4.5K by the end of March. Active users followed a similar trend, decreasing from 32.5K to approximately 27.7K over the quarter.
Top War: Battle Game from River Game HK Limited experienced a stable weekly revenue, starting at $30.3K in late December and ending at around $34.3K by the end of March. Weekly downloads varied significantly, with a peak of 26.9K in early January, eventually stabilizing at around 2.5K. The game’s active users also saw a decline, starting at 52.9K and ending at approximately 27.3K.
These insights reveal the dynamic nature of the co-op gaming market in the Netherlands. For more detailed analytics and trends, visit Sensor Tower.